Breaking News!

Taken directly from kandyman’s post

Core + Database Update
Status: implemented

Sorry for the slow progress lately regarding updates, the latest revisions out there for the emulator we use haven’t exactly been all too great, so i have been holding back abit.

The update should hopefully fix things up around here a fair bit, i will put it in soon.

+ Core update to Revision 1032, one of the most recent revisions.
+ Database update to TNPS Revision 8
+ Auction houses will also come back in again.

The server will be taken offline for approximately 1 hour while this update takes place.

Core Changes
+ Crash fixes.
+ Fixed: The agreed C.O.D. amount for an item sent via the mail system will also be returned via mail.
+ Adjusted backwards ‘walk’ speed to its correct value
+ Battleground system improvements
+ Fixed group loot message for need rolling.
+ Fixed a possible crash in both DealDamage and the crash in group update system.
+ Group loot is now the default looting method for parties (blizzlike)
+ Fixed item questgivers ;P
+ Fixed bug where a mob’s threat system would not work after it’s current target went out of range or it respawned.
+ Fixed weather system.
+ Fixed bug where gameobject quest givers would not function.
+ Fixed offline summon command bug
+ Fixed area aura system, and optimized it a little. Now it won’t duplicate updateaa events, as well as aspect of the pack, devotion aura, etc working correctly now.
+ Fixed mount -> sit exploit
+ Charge cannot be used while imobilized.
+ Added reason for why you were banned to the kick timer.
+ Fixed a bug where you might dismount on a taxi — which would be bad.
+ AreaTrigger checks if you’re in a reasonable distance of the trigger now before triggering events.
+ Gankers, rejoice! If you gank newbs on a ship, when they port to the new continent they shall resurrect and you can gank them again!
+ Possible fix for spells pwning poor nubs in duels.
+ Fixed a bug where a player would not end a duel when using ALT + F4.
+ Fixed crash in RepopAtGraveyard
+ Fixed bug where a player would not receive honor if their pet did the killing blow instead of the player.
+ Priest – Surge of Light Fixes
+ Warlock – Seed of Corruption Fixes
+ Prospecting and Disenchanting results are stacked in backpack
+ Mineable things can be mined more then once
+ Rogue – Ruthlessness Fixes
+ Rogue – Relentless Strikes Fixes
+ Hunter’s mark to not agro creatures
+ Quest items are stacked in backpack
+ The warlock spells ‘Create Healthstone’ will now honor the talent ‘Improved Healthstone’
+ Warlocks can no longer create more than one healthstone.
+ Conjure Water 9 and Conjure Food 8 will now only create 10 of each item.
+ Implemented “this item begins a quest” feature.
+ Fixed a few possible crashs on quests when using empty gameobjects.
+ Fixed a bug that caused start npc to display grey ? icon when the end npc was not the same npc.
+ Fixed a bug that caused complete button to be active when a quest wasnt complete.
+ Fixed repetable quests, however they only give rep or items.
+ Fixed a bug that could cause quests to not be able to be started if the same npc had completed quests and the end of the list.
+ Fixed a bug where players from same faction would give honor points.
+ Fixed trade cancel crash
+ Patch to not send mail to self.
+ Shaman – Windfury Fixes
+ Fixed bug in AI Agent system that made a mob that casts spells 100% of the time start running to the target in melee when it was waiting for a cooldown. Now it will simply wait.
+ Removed double AP gains to ranged attacks
+ Some fixing to glancing blows, damage stops displaying immune due to negative damage. Minimal damage is 1.
+ Caster classes who have been resurrected by a spirit healer within a battleground will now return with full mana
+ IP Ban system should now use real calendar when calculating ban duration
+ Fixed client ‘.addipban’ & console ‘banip’ commands and improved duration support
+ Removed SQL query for unused `bids` table in Auction::DeleteFromDB()
+ Fixed possible access violation in SQLStorage when certain database tables are empty
+ Deeprun tram (static object) support for mapmgr.
+ Fixed crash with reputation on kill.

~ by hardscript on August 10, 2007.

2 Responses to “Breaking News!”

  1. Looking forward to the update’s. Really looking forward to the Auction House coming back in, always did enjoy looking around on that thing XD

  2. Each time better, continue like that BurningWoW Staff

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